Chain Mail: The Goblin King – Adventure Kit
BGG rating
6.2

Expansion for Chain Mail: Adventures of Earthshine

Chain Mail: The Goblin King – Adventure Kit

2019

Rules assistance for Chain Mail: The Goblin King – Adventure Kit

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45 min
  • 14+

Rules assistant for Chain Mail: The Goblin King – Adventure Kit

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chain Mail: The Goblin King – Adventure Kit is an expansion for Chain Mail: Adventures of Earthshine released in 2019 for 1–4 players, 45 minutes per game, and ages 14 and up. It was designed by Jason Tagmire and Jason Greeno and its main mechanics are Dice Rolling, Grid Movement, and Role Playing.

Similar games

About the game

The caves around you shake with the rumble of an encroaching horde. The hundreds of goblins below ground answer to only one power. The Goblin King. And every moment you delay out of fear he grows ever stronger. The Goblin King is an Adventure Kit for Chain Mail: Adventures of Earthshine. Goal: Repel the Goblin Horde. This expansion includes the following: Quest: The Goblin King Character: Celynia, Shepherd Map: Shifting Sands Monsters: Ancient Ooze / Plague Rats Treasure: Iron Shield Released in the February 2019 Board Game of the Month Club $5+ package.

Questions and answers

Chain Mail: The Goblin King – Adventure Kit supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.