
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Expansion for Chain of Command
2014
Rules assistance for Chain of Command: At the Sharp End – The Campaign Rules Supplement
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Chain of Command: At the Sharp End – The Campaign Rules Supplement is an expansion for Chain of Command released in 2014 for 2–3 players. It was designed by Richard Clarke (III).
At the Sharp End is designed to provide all you need to play and create wargame campaigns with Chain of Command. At the Sharp End allows you to follow the exploits of your force throughout a series of linked games. To succeed you'll need to keep your men safe, your CO happy whilst ensuring the effectiveness of your key leaders. Included is a complete campaign system covering everything you need to run a campaign with an absolute minimum of effort and paperwork (almost none in fact). Three types of campaign options are presented so the gamer can select one to suit the amount of time he has available and the degree of detail he is looking for. The most simple option allows the gamer to start campaigning straight away, whilst the others allow the building of historical campaigns. It's all there, even down to gallantry awards so you can see your characters develop in action.
Chain of Command: At the Sharp End – The Campaign Rules Supplement supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Chain of Command: At the Sharp End – The Campaign Rules Supplement has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chain of Command: At the Sharp End – The Campaign Rules Supplement belongs to these categories: Wargame, Miniatures, and World War II. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Chain of Command: At the Sharp End – The Campaign Rules Supplement and want something comparable for your next game night.
The credited designers of Chain of Command: At the Sharp End – The Campaign Rules Supplement are: Richard Clarke (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chain of Command: At the Sharp End – The Campaign Rules Supplement as an expansion for Chain of Command. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Chain of Command to use it. Check that your edition of Chain of Command is compatible, as some expansions were revised between editions.