
- BGG rank
- BGG #12,057
- BGG rating
- 8.0
Black Seas: Rulebook
- 2–12 players
- 30–500 min
- Complexity 3.5/5
- 2019

2021
Rules assistance for Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 is a board game expansion released in 2021 for 2–4 players, 180 minutes per game, and ages 14 and up. It was designed by Robert Loken and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Russian General Barclay de Tolly on the evening of August 18, 1812 decided to pullout of the battle of Smolensk and continue the retreat to Moscow. The Russian army got lost, and did not get far before the French advance guard found the rear guard of the Russian Army near the villages of Valutino, and Valutina-Gora. This is a scenario booklet for Charge! Eagles Rising as this rearguard battle neared Loubino and the main line of retreat for the Russian army the morning of August 19, 1812. This scenario has about 50,000 men per side and is at the battalion level. This scenario can be adapted to any Napoleonic rules set. —description from the publisher
Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 belongs to these categories: Wargame, Napoleonic, and Miniatures. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 are: Robert Loken. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Charge! Eagles Rising: Battle of Loubino (Valutina-Gora) – August 19 1812 as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.