
- BGG rank
- BGG #5,997
- BGG rating
- 6.5
Air Force
- 1–2 players
- 60 min
- Complexity 3.3/5
- 1976

Rules assistance for Check Your 6! Desperate Measures
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Check Your 6! Desperate Measures is an expansion for Check Your 6! released in 2018 for 2–12 players. It was designed by Steve Reid, George Paler, and Gary Archer and its main mechanics are Simultaneous Action Selection, Hexagon Grid, and Simulation.
Compatible with Check Your 6 core rules. This is not a stand-alone rules set. Desperate Measures provides 48 WWII scenarios from the Late War Pacific Theater in "Check Your 6" format Scenarios extensively researched and play-tested Scenarios featuring such diverse elements as: Kamikaze attacks against all types of naval vessels including Fleet and Escort Carriers, Heavy Cruisers, Destroyers and transports where you actually have to fly your planes into ships Escorted B-29 raids against the Japanese Home Islands where the bombers actually drop bombs, while facing ramming attacks and air-to-air bombing Actions involving the British Pacific Fleet (BPF) and the iconic Seafires Low-level airfield attacks including strafing and bombing Fighter versus Fighter and Fighter Bomber scenarios featuring famous aces such as Tommy McGuire and Eugene Valencia A large selection of aircraft for the Allies and Japanese including, but not limited to F6F Hellcats, F4U Corsairs, P-51 Mustangs, P-38 Lightnings, B-29s, N1 K2 Georges, Ki-84 Franks, Ohkas, Ki-1 00s, the ubiquitous A6M Zero and many more. What's the Same The "Check Your 6" movement and combat system simplicity Games with a few or many aircraft to suit all sizes of gaming groups. Small scenarios can last an hour or less, larger scenarios can take a few hours What's Different Scenario specific victory conditions so that each side has a chance to win 6 Mini-campaigns covering the period of the most intense Kamikaze attacks including the Philippines, actions around Okinawa and the Home Islands Rules additions including how to conduct Kamikaze attacks, Ohkas, and deliberately ramming B-29's —description from the back of the book
Check Your 6! Desperate Measures supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Check Your 6! Desperate Measures belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Simultaneous Action Selection, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Check Your 6! Desperate Measures are: Steve Reid, George Paler, and Gary Archer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Check Your 6! Desperate Measures as an expansion for Check Your 6!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Check Your 6! to use it. Check that your edition of Check Your 6! is compatible, as some expansions were revised between editions.