
- BGG rank
- BGG #16,660
- BGG rating
- 7.5
Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942
- 2 players
- 180 min
- Complexity 3.6/5
- 1973

Rules assistance for Chicago, Chicago!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Chicago, Chicago! is a board game released in 1970 for 2 players and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Area Movement, Hexagon Grid, and Simulation.
A game on the clash between protesters and police at the 1968 Democratic National Convention. Released with Strategy & Tactics magazine #21 (January 1970) along with Flight of the Goeben. Also available from SPI as a separate game. Per Jim Dunnigan "[Chicago, Chicago! was a] serious attempt to model the situation...Non-war games were never expected to be hits...While most game topics were selected by S&T readers, we did allow ourselves an "editor's choice" once a year, and this was often something like the Chicago game." Dunnigan went on to say he didn't favor the hippies or cops in the conflict. "I was always interested in modeling non-military conflicts. You can't take sides if you want to do it right." (e-mails with Neopeius, 9-13 and 14, 2011)
Chicago, Chicago! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Chicago, Chicago! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chicago, Chicago! has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chicago, Chicago! belongs to these categories: Wargame. Its main mechanics are Area Movement, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chicago, Chicago! are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chicago, Chicago! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.