
- BGG rank
- BGG #25,441
- BGG rating
- 5.7
Alles Käse!
- 2–6 players
- 15 min
- Complexity 1.1/5
- 2013

2019
Rules assistance for Cinderella
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cinderella is a board game released in 2019 for 1–4 players, 10–20 minutes per game, and ages 4 and up. It was designed by Meelis Looveer and its main mechanics are Dice Rolling, Memory, and Cooperative Game.
In this co-operative game players are fairies who work together to help Cinderella find or enchant all the 12 base items around game board for the ball before it´s 12 o´clock. They roll the custom die, then declare 2 of the 12 items and look secretly 2 tiles on the table. If she find one or both items She reveals these. If it´s 12 o´clock but some items are still missing players lose the game.
Cinderella supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cinderella is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cinderella for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cinderella belongs to these categories: Fantasy, Children's Game, and Memory. Its main mechanics are Dice Rolling, Memory, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cinderella are: Meelis Looveer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cinderella as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.