
- BGG rank
- BGG #4,598
- BGG rating
- 6.8
Heartland
- 2–5 players
- 45–60 min
- Complexity 2.1/5
- 2009

Rules assistance for Citrus: New Landscape Tiles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Citrus: New Landscape Tiles is an expansion for Citrus released in 2015 for 2–5 players. It was designed by Jeffrey D. Allers and its main mechanics are Tile Placement.
Citrus: Neue Landschaftsplättchen (Citrus: New Landscape Tiles) is a mini-expansion for Citrus that consists of three new Landscape tile types (with three tiles of each type). They are: • Plow: You can take over a neutral region that is one or two Plantation tiles in size. Place one of your Workers onto the region to show that it now belongs to you. • Storehouse: You can store one Plantation tile that you just bought from the market to build on a later turn. You may build the Plantation only when you choose the action "Build" and build at least one other Plantation from the market. (With more than one Storehouse, you can store more than one Plantation, with one tile per Storehouse). You may, in the same turn, first build a Plantation tile from your Storehouse and additionally store a new tile from the market. • Large Well: When you build a Plantation tile adjacent to the Large Well, this region is immediately scored. Count the points for this region and add two more points for the Large Well. Place your Worker back onto your tableau and immediately earn income for it. Then remove the Large Well tile from the game. The expansion, like the game, is language-independent.
Citrus: New Landscape Tiles supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Citrus: New Landscape Tiles has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Citrus: New Landscape Tiles belongs to these categories: Economic, Territory Building, and Farming. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Citrus: New Landscape Tiles are: Jeffrey D. Allers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Citrus: New Landscape Tiles as an expansion for Citrus. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Citrus to use it. Check that your edition of Citrus is compatible, as some expansions were revised between editions.