Civilization CHR
BGG rating
7.4

Expansion for Sid Meier's Civilization: The Boardgame

Civilization CHR

2008

Rules assistance for Civilization CHR

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 720 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Civilization CHR

What would you like to know?

Answers come from the official rulebook, with the page to check.

Civilization CHR is an expansion for Sid Meier's Civilization: The Boardgame released in 2008 for 3–6 players, 720 minutes per game, and ages 14 and up. It was designed by Stefano Coletta and its main mechanics are Variable Player Powers, Trading, and Auction / Bidding.

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About the game

Civilization CHR is an alternate gaming system for "Sid Meier's Civilization" from Eagle Games (2002). Consider it as a group-up rewrite of the original game still using all of the original components adding new cards and pieces. The game mechanics are similar to the original one but enhanced and revised to make it a whole new experience for a typical "Civilization" fan. Civilization CHR goals are: 1) Add variety to game strategies 2) Reduce the "Risk effect" 3) Reduce Luck (introducing balancing rules) 4) Give a chance to catch up on to unlucky players 5) Implement some additional PC game rules 6) Increase realism and players interaction 7) General game speed up (slowed down by new rules) 8) Better time management in slow phases or deadlocks 9) Having more "suspense" with destabilizing or unpredictable events 10) Increase simultaneous player goals This boardgame cannot be purchased because it is free, so it has to be downloaded and "printed" from the publisher. In addition to this, you must own the original "Sid Meier's Civilization" from Eagle Games. Re-implements: Sid Meier's Civilization: The Boardgame

Questions and answers

Civilization CHR supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.