
- BGG rank
- BGG #14,909
- BGG rating
- 7.4
Cupid: Tricks & Tactics
- 2 players
- 20–60 min
- Complexity 2.0/5
- 2021

2019
Rules assistance for Clear the Dungeon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Clear the Dungeon is a board game released in 2019 for 1 player, 15–20 minutes per game, and ages 13 and up. It was designed by Mark S Ball and its main mechanics are Push Your Luck, Solo / Solitaire Game, and Chaining.
Clear the Dungeon is a solitaire card game played with a standard 52 card French deck. The goal of the game is to successfully remove the monsters (face cards) from the dungeon (tableau). This is done by building up an attack on the tableau with cards from the draw pile and triggering it with a card that matches in suit.
Clear the Dungeon supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Clear the Dungeon is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Clear the Dungeon for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Clear the Dungeon has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Clear the Dungeon belongs to these categories: Card Game. Its main mechanics are Push Your Luck, Solo / Solitaire Game, and Chaining. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Clear the Dungeon are: Mark S Ball. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Clear the Dungeon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.