Close Encounters of the Third Kind
BGG rank
BGG #29,015
BGG rating
5.1

Close Encounters of the Third Kind

1978Powered by BGG

Rules assistance for Close Encounters of the Third Kind

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Close Encounters of the Third Kind

What would you like to know?

Answers come from the official rulebook, with the page to check.

Close Encounters of the Third Kind is a board game released in 1978 for 2–4 players, 20 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move and Secret Unit Deployment.

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About the game

From the box: Imagine this. First you see some spaceships. Then your mind becomes possessed; you see visions of Devil's Tower in Wyoming; you hear a weird, mysterious 5-note melody; you travel to Devil's Tower only to discover that others have come for the same purpose. You learn that only one of you will be allowed to board. To board the Mother Ship, you must compete against the others in a game, and win. The game. During the game you and your opponents move between Devil's Tower and the Mother Ship. As you move, you try to avoid the hidden traps that your opponents have set for you. At the same time, you try to slow your opponents' progress by creating hidden traps of your own. It's a game of mystery, of concentration, of chance. To play, you'll need nerves of steel. To win, you'll need a few lucky breaks. It's exciting. It's fun. It's unusual. Best of all, it's a game designed to be shared by the entire family.

Editions

  • Close Encounters of the Third KindenParker Brothers1978
  • Close Encounters of the Third KindenParker Brothers1978
  • Close Encounters of the Third KindenToltoys1978

Questions and answers

Close Encounters of the Third Kind supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.