Clue Jr.: The Case of the Hidden Toys
BGG rank
BGG #30,878
BGG rating
4.7

Clue Jr.: The Case of the Hidden Toys

1996

Rules assistance for Clue Jr.: The Case of the Hidden Toys

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 5+
  • Complexity 1.2/5

Rules assistant for Clue Jr.: The Case of the Hidden Toys

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clue Jr.: The Case of the Hidden Toys is a board game released in 1996 for 2–4 players, 30 minutes per game, and ages 5 and up. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement.

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About the game

Clue Jr. The Case of the Hidden Toys is a game specifically designed for ages 5 to 8. Which pet has hidden which toy in the doghouse? That's the mystery! Pets love to hide in funny places. And they love to hide kids' toys. It's up to you and the Clue Jr. Detectives (Johnny Green, Vivienne Scarlett, Peter Plum and Liz Peacock) to find them. Search all the hiding spots, check out all the kids, and solve the mystery - which changes every time you play! Based on the original Clue Game that your family loves

Questions and answers

Clue Jr.: The Case of the Hidden Toys supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.