
- BGG rank
- BGG #14,402
- BGG rating
- 6.7
Stampfarm
- 2–5 players
- 20 min
- Complexity 1.0/5
- 2023

2010
Rules assistance for Loch Ness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Loch Ness is a board game released in 2010 for 2–5 players, 20 minutes per game, and ages 4 and up. It was designed by Walter Obert and its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement.
Loch Ness is a game for children ages 4 and up, with expandable rules to make the game more and more exciting as they grow and learn. All the world knows the monster legend, but anyone can take a good photo of it. The players have 2-3 tourist pawns to place on the spots on the shores of the lake, then try to drive the monster near to them rolling a 12 sided dice with different effects on his moves. The more skilled and lucky tourists will be able to pick one or more photo tiles from the sack, keeping only the last one. At the end of tiles, the best photographer will be the winner. The basic game is very simple to play; the game have some advanced rules for a more challenging play. The monster is composed by a set of three different painted pieces: head, back and tail. Game contents Gameboard 12 plastic Photographers 1 Nessie figure 32 Nessie pictures 1 bag rulebook Not to be confused with another 2010 game with the same theme, Loch Ness!
Loch Ness supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Loch Ness is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Loch Ness for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loch Ness has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Loch Ness belongs to these categories: Children's Game. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Loch Ness are: Walter Obert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loch Ness as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.