
- BGG rank
- BGG #15,168
- BGG rating
- 7.4
Velikye Luki: Little Stalingrad of the North
- 1–2 players
- 180 min
- Complexity 2.8/5
- 2000

2026
Rules assistance for Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 is a board game released in 2026 for 1–2 players, 60–120 minutes per game, and ages 14 and up. It was designed by Volko Ruhnke and its main mechanics are Variable Set-up, Deduction, and Secret Unit Deployment.
Coast Watchers takes you into the World War II South Pacific’s struggle between Allied intelligence teams and Japanese security forces. Standup blocks hide coastwatching stations, guerrillas, refugees, and stranded Allied crew. Facedown counters hide the buildup of Japanese forces, which the coastwatchers seek to observe and report to headquarters. Other counters show where Japanese patrols are searching for coastwatchers or go into and get drawn from cups to run Japanese searches and Allied delivery missions. Each side has Mission cards. Allied Missions assign side tasks to the coastwatchers. Japanese Missions lay out secret military objectives for victory points, including air and sea operations against which the coastwatchers are to warn Allied forces. By hunting coastwatchers while building up military readiness and guiding operations, the Japanese player seeks to slip through the enemy intelligence net. Players also draw Asset cards: special abilities to augment actions and perhaps add victory points. Coast Watchers offers 15 standalone “Situations” plus 4 campaigns to tie them together. The Situations span the early-1942 Japanese incursion into the South Pacific to the neutralization of their great base at Rabaul by the end of 1943. A solitaire system is included. —description from the publisher
Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 belongs to these categories: Wargame, World War II, and Spies / Secret Agents. Its main mechanics are Variable Set-up, Deduction, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 are: Volko Ruhnke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.