
- BGG rank
- BGG #2,157
- BGG rating
- 8.0
Codex: Card-Time Strategy – Deluxe Set
- 2–5 players
- 45 min
- Complexity 3.6/5
- 2016

Expansion for Codex: Card-Time Strategy – Core Set
2016
Rules assistance for Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion is an expansion for Codex: Card-Time Strategy – Core Set released in 2016 for 2–5 players, 45 minutes per game, and ages 13 and up. It was designed by David Sirlin and its main mechanics are Variable Player Powers, Hand Management, and Secret Unit Deployment.
This expansion contains the 3 blue heroes from the Flagstone Dominion faction, the 3 black heroes from the Blackhand Scourge faction, and all their associated spells and units, and so on. You can combine these cards with the Starter Set, Core Set, and Whitestar vs. Vortoss expansion too. This expansion requires the Core Set.
Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion are: David Sirlin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion as an expansion for Codex: Card-Time Strategy – Core Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Codex: Card-Time Strategy – Core Set to use it. Check that your edition of Codex: Card-Time Strategy – Core Set is compatible, as some expansions were revised between editions.