Codex: Card-Time Strategy – Starter Set
BGG rank
BGG #10,407
BGG rating
6.8

Codex: Card-Time Strategy – Starter Set

2016

Rules assistance for Codex: Card-Time Strategy – Starter Set

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45 min
  • 13+
  • Complexity 3.0/5

For 2 players

Rules assistant for Codex: Card-Time Strategy – Starter Set

What would you like to know?

Answers come from the official rulebook, with the page to check.

Codex: Card-Time Strategy – Starter Set is a board game released in 2016 for 2 players, 45 minutes per game, and ages 13 and up. It was designed by David Sirlin and its main mechanics are Variable Player Powers, Hand Management, and Secret Unit Deployment.

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About the game

This Starter Set lets you try out the game with the Bashing and Finesse heroes. Once you go beyond the Starter Set, you'll get to play 3 heroes at at time and have access to a lot more cards during the course of a game. That said, the Starter Set helps you learn how the Codex system works with fewer cards that are simpler. Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3.

Questions and answers

Codex: Card-Time Strategy – Starter Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.