
- BGG rank
- BGG #14,795
- BGG rating
- 7.2
Winged Horse: Campaigns in Vietnam, 1965-66
- 2 players
- 120–480 min
- Complexity 3.0/5
- 2006

2017
Rules assistance for Cold War, Hot Armor: Vietnam
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cold War, Hot Armor: Vietnam is a board game released in 2017 for 1–2 players. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.
Cold War, Hot Armor: VietNam is a Tactical level two-player wargame of armor battles in Vietnam from 1954 to 1972. Published in Strategy & Tactics Magazine #307 (Nov/Dec 2017). Game Scale: Game Turn: 2-20 minutes Hex: 219 yards / 200 meters Units: Platoons Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (228 5/8" counters) One 16-page Cold War, Hot Armor rulebook Complexity Level: Medium Players: 2 Playing Time: 2-4 hours Note: Players will need to provide one 6-sided die to play.
Cold War, Hot Armor: Vietnam supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Cold War, Hot Armor: Vietnam has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cold War, Hot Armor: Vietnam belongs to these categories: Wargame and Vietnam War. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cold War, Hot Armor: Vietnam are: Joseph Miranda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cold War, Hot Armor: Vietnam as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.