
- BGG rank
- BGG #14,795
- BGG rating
- 7.2
Winged Horse: Campaigns in Vietnam, 1965-66
- 2 players
- 120–480 min
- Complexity 3.0/5
- 2006

2013
Rules assistance for In Country: Vietnam 1965-1975
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
In Country: Vietnam 1965-1975 is a board game released in 2013 for 2 players and ages 12 and up. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.
In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied Forces. The game has several scenarios (1965, 1967, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been reached. It was during the periods of major offensives operations that there was the possibility to have altered the outcome of the Vietnam War. While the main emphasis of the game is on the conventional operations, unconventional war also has its place in the game; woe unto the player who ignores it! The game map shows the Republic of Vietnam, Cambodia and the adjoining regions of Laos and North Vietnam, as they were in 1965 to 1975. The game includes 560 pieces to simulate the entire war. Components: Two 22" x 34" maps & 560 counters
In Country: Vietnam 1965-1975 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists In Country: Vietnam 1965-1975 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In Country: Vietnam 1965-1975 has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
In Country: Vietnam 1965-1975 belongs to these categories: Wargame and Vietnam War. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In Country: Vietnam 1965-1975 are: Joseph Miranda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In Country: Vietnam 1965-1975 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.