
- BGG rank
- BGG #6,603
- BGG rating
- 5.9
Munchkin
- 3–6 players
- 60–120 min
- Complexity 1.8/5
- 2001

Rules assistance for Colossal Munchkin Level Die
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Colossal Munchkin Level Die is an expansion for The Good, the Bad, and the Munchkin released in 2022. Its main mechanics are Variable Player Powers, Hand Management, and Take That.
This HUGE shiny d10 is used to keep track of your level, but that's not all; it also includes a set of cards to use with it! When you use this Level Die to track your level in any game of Munchkin, you may also play these cards. Each card is, of course, themed to the number of your level, from 1-9. The cards are not shuffled into the deck – in fact, they have unique backs to help keep them separate. Did we mention this die is REALLY BIG? Be very careful where you roll this die. It weighs over a pound and measures 80mm across! And no, really, it shouldn't be used as a weapon. Unless you're in a dungeon . . .
Colossal Munchkin Level Die belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Colossal Munchkin Level Die as an expansion for The Good, the Bad, and the Munchkin. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Good, the Bad, and the Munchkin to use it. Check that your edition of The Good, the Bad, and the Munchkin is compatible, as some expansions were revised between editions.