
- BGG rank
- BGG #1,824
- BGG rating
- 7.5
Axis & Allies: Pacific 1940
- 2–4 players
- 360 min
- Complexity 3.6/5
- 2009

1984
Rules assistance for Conquest of the Empire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Conquest of the Empire is a board game released in 1984 for 2–6 players, 180–240 minutes per game, and ages 10 and up. It was designed by Larry Harris, Jr. and its main mechanics are Area Movement, Dice Rolling, and Simulation.
Conquest of the Empire is part of Milton Bradley's Gamemaster series. It is set during the Roman Empire and depicts the struggle around the Mediterranean as rival factions attempt to take control of the empire. Each player plays one of these factions and receives a Caesar figure, several general figures, and ships of a specific color. Along with these leaders, players utilize a pool of generic units composed of infantry, cavalry, and catapults. All game pieces are plastic figures. Players attempt to conquer their neighbors and build up cities and fortifications to increase production of wealth. Players also may build road networks that allow for faster movement, by all armies. Along the way players have to contend with rising inflation which makes military units more and more expensive. Eventually through elimination one player pulls ahead for the win. Re-implemented by: Eagle Games's Conquest of the Empire (2005)
Conquest of the Empire supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Conquest of the Empire is 180–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Conquest of the Empire for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Conquest of the Empire has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Conquest of the Empire belongs to these categories: Economic, Wargame, and Ancient. Its main mechanics are Area Movement, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Conquest of the Empire are: Larry Harris, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Conquest of the Empire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.