
- BGG rank
- BGG #8,713
- BGG rating
- 6.3
Scuttle!
- 1–5 players
- 5–10 min
- Complexity 1.0/5
- 2016

Rules assistance for Converge: Aspects of Vision – Solo Mode
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Converge: Aspects of Vision – Solo Mode is a board game expansion released in 2023 for 1 player, 30 minutes per game, and ages 8 and up. It was designed by Peter C. Hayward and its main mechanics are Hand Management, Set Collection, and Solo / Solitaire Game.
The mercurial Creators are masters of light and sound, improvising entertaining displays to break through the gloom. Can you use these unpredictable artists to achieve your goals? This 6-card solo expansion for Converge works with any combination of factions. With only 5 turns to play, it’s a race to achieve goals and earn stars before time runs out! On every turn, one of the opponent’s cards will be revealed, serving as both one of their faction members and a shared goal. Play 2 cards each turn to counter their steady advance to victory. Each of the solo cards features an ability on one side and a goal on the other. At the start of the game, pair 3 ability cards with 3 face-up goals. You may use the ability at any time as one of your actions, or complete the paired goal to gain the ability to use as an additional action when you complete the paired goal, giving you an extra chance to turn the tides in your favor. By managing the artifact and shrewdly using your abilities, you might just save the day. —description from the publisher
Converge: Aspects of Vision – Solo Mode supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Converge: Aspects of Vision – Solo Mode is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Converge: Aspects of Vision – Solo Mode for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Converge: Aspects of Vision – Solo Mode has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Converge: Aspects of Vision – Solo Mode belongs to these categories: Card Game, Print & Play, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Converge: Aspects of Vision – Solo Mode are: Peter C. Hayward. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Converge: Aspects of Vision – Solo Mode as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.