
- BGG rank
- BGG #12,749
- BGG rating
- 6.9
Verdun
- 2–4 players
- 30 min
- Complexity 2.0/5
- 2025

2024
Rules assistance for Cosmos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cosmos is a board game released in 2024 for 3–6 players, 15–30 minutes per game, and ages 8 and up. It was designed by Pashi, Takacha, and Gi-Tas and its main mechanics are Card Play Conflict Resolution and Trick-taking.
COSMOS is a board game categorized as trick-taking, where players navigate a "Collision (same rank card conflicting)" system to avoid claiming tricks, accompanied by elegant and stunning planetary artwork. Each player takes turns playing one card from their hand. After everyone has played a card, the player who played the "Best Card (Highest Rank card among the cards with the Most Numerous Suits)" takes the trick. the goal of the game is to take the fewest tricks each round. The game ends in the round where someone reaches a specific number of tricks, and the player with the fewest total tricks at that time is declared the winner.
Cosmos supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cosmos is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cosmos for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cosmos has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cosmos belongs to these categories: Card Game and Space Exploration. Its main mechanics are Card Play Conflict Resolution and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cosmos are: Pashi, Takacha, and Gi-Tas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cosmos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.