
- BGG rank
- BGG #7,801
- BGG rating
- 8.3
Quest for the Lost Pixel
- 1–4 players
- 15–240 min
- Complexity 2.0/5
- 2015

2023
Rules assistance for Cozy Oaks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cozy Oaks is a board game released in 2023 for 1–2 players, 30–60 minutes per game, and ages 12 and up. It was designed by Peter Jank and its main mechanics are Hand Management, Set Collection, and Action Retrieval.
Cozy Oaks is a quiet yet humble little village off the Coast. Though the land that surrounds Cozy Oaks is breath-taking, the village itself needs a bit of work. Mayor Williams had an idea that could bring business back into this little town -- Restore the farmlands! Help wanted signs were posted on every corner and as luck would have it, you have taken interest. However, it appears that you have competition. The Mayor is willing to give each of you 3 years, during which, you will need to grow crops, care for animals, mine for ores, craft new equipment, and do the occasional fishing. If you have the most Star Points at the end of the 3 years, you will be deemed the official Farmer of Cozy Oaks! Cozy Oaks is unique in that it uses a hand of cards, called Skills, in a very clever way. Each farmer has 10 Skills in their hand, and most Skills will cost time. The player must discard Skills from their hand in order to satisfy this cost, giving the player less decisions for future turns. As the seasons and years pass, players will be upgrading their Skills. And just like life, the more interest you have in a Skill, the more time it takes up in your day. Players will need to upgrade wisely. The only way to retrieve the played and discarded Skills is for the player to Sleep. This allows the player to regain all of their cards back. Each decision is crucial, from playing certain Skills and when to spend time on other things. GAME SUMMARY Cozy Oaks is played over 3 Years with each year split into 4 Seasons: Spring, Summer, Fall, and Winter for a total of 12 rounds. Each player moves at their own pace. This means that one player may be on Year 2 Spring while the other player is still on Year 1 Fall. The goal in Cozy Oaks is to have the most Star Points at the end of the game. To achieve this, players must play Skill cards to work on their farms or visit locations in town. Players will need to manage their resources and time wisely. Each player will begin the game with all ten Level 1 Skill cards in their hand. They will set their Level 2 and Level 3 decks aside for now. Each of the Level 2 and 3 decks can be looked through at any time. PLAYER'S TURN 1) The player MUST choose a Skill card from their hand to play. 2) Be sure to pay for the Time Cost, if any. 3) The chosen Skill card is placed face up on the table in front of the player. 3a) Cards that were discarded for paying the Time Cost are placed face down and sideways next to the played Skill card. 3b) Be sure to keep the “Played Skill” pile separate from the “Discarded Time” pile. 3c) Cards that have been played or discarded remain on the table until the player plays their Sleep Skill in which all cards will be returned to their hand. 4) The player then performs the Skill card’s effect. 5) After the player has completed their Skill, it is then the other player’s turn. -description from designer
Cozy Oaks supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cozy Oaks is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cozy Oaks for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cozy Oaks has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cozy Oaks belongs to these categories: Farming. Its main mechanics are Hand Management, Set Collection, and Action Retrieval. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cozy Oaks are: Peter Jank. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cozy Oaks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.