Crimson Skies: Pride of the Republic
BGG rating
8.0

Expansion for Crimson Skies

Crimson Skies: Pride of the Republic

2000

Rules assistance for Crimson Skies: Pride of the Republic

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 75 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Crimson Skies: Pride of the Republic

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crimson Skies: Pride of the Republic is an expansion for Crimson Skies released in 2000 75 minutes per game and ages 12 and up. It was designed by L. Ross Babcock, III, Michelle Lyons, and Patrick Koepke and its main mechanics are Dice Rolling and Simultaneous Action Selection.

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About the game

A supplement to FASA's 1998 Crimson Skies (a game of aerial combat). This huge supplement provides history and a large number of scenarios pertaining to The Republic of Texas. Also contained is detailed information about six new aircraft.

Questions and answers

The listed playing time for Crimson Skies: Pride of the Republic is 75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.