
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Expansion for Cubist
Rules assistance for Cubist: Cards Expansion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cubist: Cards Expansion Pack is an expansion for Cubist for 2–4 players, 30–45 minutes per game, and ages 7 and up. Its main mechanics are Hand Management, Dice Rolling, and Pattern Building.
This is an 18 card pack that is a combination of the three existing mini expansions that were previously released for this game.
Cubist: Cards Expansion Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cubist: Cards Expansion Pack is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cubist: Cards Expansion Pack for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cubist: Cards Expansion Pack belongs to these categories: Dice and Puzzle. Its main mechanics are Hand Management, Dice Rolling, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Cubist: Cards Expansion Pack as an expansion for Cubist. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cubist to use it. Check that your edition of Cubist is compatible, as some expansions were revised between editions.