Custer's Luck
BGG rank
BGG #27,649
BGG rating
5.4

Custer's Luck

1985

Rules assistance for Custer's Luck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–3 players
  • 180 min
  • 12+
  • Complexity 2.1/5

For 1 player

Rules assistant for Custer's Luck

What would you like to know?

Answers come from the official rulebook, with the page to check.

Custer's Luck is a board game released in 1985 for 1–3 players, 180 minutes per game, and ages 12 and up. It was designed by Wayne C. Close and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Similar games

About the game

Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table. There are rules for scouting, surprise attacks, mule and wagon supply-trains and the river-boat “Far West”. Published in The Wargamer Magazine issue 45.

Questions and answers

Custer's Luck supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.