Cutthroat Caverns: Deeper & Darker
BGG rating
7.1

Expansion for Cutthroat Caverns

Cutthroat Caverns: Deeper & Darker

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Rules assistance for Cutthroat Caverns: Deeper & Darker

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Cutthroat Caverns: Deeper & Darker

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cutthroat Caverns: Deeper & Darker is an expansion for Cutthroat Caverns released in 2007 for 3–6 players, 90 minutes per game, and ages 12 and up. It was designed by Curt Covert and its main mechanics are Hand Management, Simultaneous Action Selection, and Role Playing.

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About the game

The first expansion to Cutthroat Caverns, Deeper & Darker adds fifteen new monsters to hinder your quest to escape alive with the Sacred Item of Unimaginable Marvel...which means fifteen new monsters to use against your "friends" that are trying to escape with your artifact. It also adds some impact to character choice--each now has a unique ability, usable once per game, that might give you that special push that you need to make sure that you're the one left standing with the most Prestige when the dust settles.

Editions

  • Cutthroat Caverns: Deeper & DarkerenSmirk & Dagger Games2007
  • Cutthroat Caverns: Deeper & DarkerenSmirk & Dagger Games2007

Questions and answers

Cutthroat Caverns: Deeper & Darker supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.