Da geht was ab im Morgenland
BGG rank
BGG #28,939
BGG rating
4.8

Da geht was ab im Morgenland

1999

Rules assistance for Da geht was ab im Morgenland

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10 min
  • 10+
  • Complexity 1.4/5

For 2 players

Rules assistant for Da geht was ab im Morgenland

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Answers come from the official rulebook, with the page to check.

Da geht was ab im Morgenland is a board game released in 1999 for 2–5 players, 10 minutes per game, and ages 10 and up. It was designed by Mark Sienholz.

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About the game

Something is Happening in the Orient: As a Grand Vizier, you try to become the new Sultan. To achieve this, you must possess all the Insignia of Power. You begin the game with one of these powerful items, but the others are in the hands of your rivals. During the night, you send your followers to plunder the treasuries of other Grand Viziers. By day, you enjoy the pulsing life of the empire's great metropolis and prepare for the next night's raids. But beware - your opponents are after your treasures as well!

Designers

Publishers

  • Krimsus Krimskrams-Kiste

Questions and answers

Da geht was ab im Morgenland supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.