
- BGG rank
- BGG #14,291
- BGG rating
- 6.6
Like Lions They Fought
- 2 players
- 120 min
- Complexity 2.5/5
- 1994

1997
Rules assistance for Dark Victory: The Battle of the Alamo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dark Victory: The Battle of the Alamo is a board game released in 1997 for 2–3 players, 180 minutes per game, and ages 13 and up. It was designed by Dennis Bishop and its main mechanics are Dice Rolling and Hexagon Grid.
The Mexican assault on the Alamo. This game uses the Hougomont : The Rock of Waterloo system. A small group of Texans defend the fort of Alamo against the veteran army of Santa Ana. Victory is determined by how long the Texans can hold until they bite the dust as well as casualty level of the Mexicans. Chrome includes 'dead markers' to indicate where soldiers have fallen.
Dark Victory: The Battle of the Alamo supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dark Victory: The Battle of the Alamo is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dark Victory: The Battle of the Alamo for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dark Victory: The Battle of the Alamo has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dark Victory: The Battle of the Alamo belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dark Victory: The Battle of the Alamo are: Dennis Bishop. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dark Victory: The Battle of the Alamo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.