
- BGG rating
- 7.6
Rules assistance for Darkest Night: On Shifting Winds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 150 min
- 13+
- Complexity 2.9/5

Rules assistant for Darkest Night: On Shifting Winds
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Answers come from the official rulebook, with the page to check.
Darkest Night: On Shifting Winds is an expansion for Darkest Night released in 2013 for 1–4 players and ages 13 and up. It was designed by Jeremy Lennert and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.
About the game
The wind is from the north today, carrying a foul stench. I used to think of necromancy as a black fog, thickening and spreading, covering us in oppressive gloom. I see, now, that this was wrong: A fog is made all of the same stuff, but our doom has many distinct facets, each one we penetrate revealing a new evil behind. Some have become terrified of the darkness; others made numb by despair. Many have had their bodies rent, while others are starting to lose their minds. A scout has just sent word of another new variety of monstrosity that has appeared near the village...but also the discovery of a new artifact that may help us fight them. Fate, it seems, never runs out of ideas. We can only handle each new challenge as best we can as it arrives on shifting winds... Darkest Night: On Shifting Winds from Jeremy Lennert expands the game with a variety of new content: It adds the Ranger, Scout, Wayfarer, and Wind Dancer as new playable heroes, introduces eight new blights and new treasures to search for, and also includes new Event and Artifact cards. On Shifting Winds can be used either with or without the first expansion, With an Inner Light. Note: This game requires that you (or someone in your group of players) own a copy of Darkest Night. Complexity: 4.5 on a 9 scale Solitaire Suitability: 9 on a 9 scale
Designers
Publishers
- Victory Point Games
Questions and answers
Darkest Night: On Shifting Winds supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Darkest Night: On Shifting Winds for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Darkest Night: On Shifting Winds has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Darkest Night: On Shifting Winds belongs to these categories: Fantasy, Horror, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Darkest Night: On Shifting Winds are: Jeremy Lennert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Darkest Night: On Shifting Winds as an expansion for Darkest Night. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Darkest Night to use it. Check that your edition of Darkest Night is compatible, as some expansions were revised between editions.