
- BGG rank
- BGG #14,354
- BGG rating
- 6.4
Polizei-Alarm!
- 2–4 players
- 25 min
- Complexity 1.1/5
- 2009

2005
Rules assistance for Das Kleine Gespenst
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Das Kleine Gespenst is a board game released in 2005 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Kai Haferkamp and its main mechanics are Memory.
Kai Haferkamp is developing into a specialist in converting children's literature into games. After 'The Little Prince' comes this year's The Little Ghost, based on the book by Otfried Preussler. The game picks up the storyline about the players, on the stroke of midnight, spending the witching hour flitting through the dark halls of Castle Eulenstein with the little ghost. Whenever the great clock in the city hall marks the passing of another hour, a picture shows up in one of the viewing windows. Whatever is shown on the picture is what the children must now find behind the closed doors of the castle. They accomplish this with the help of a mysterious magnetic set of keys that, as if through the hand of a ghost, opens the doors of the old castle. For each correctly-opened door one receives a gleaming cannonball. How many of these balls will be required for victory is decided only by the final dexterity game in the knight's hall. Ages 5 and up
Das Kleine Gespenst supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Das Kleine Gespenst is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Das Kleine Gespenst for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Das Kleine Gespenst has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Das Kleine Gespenst belongs to these categories: Children's Game, Action / Dexterity, and Novel-based. Its main mechanics are Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Das Kleine Gespenst are: Kai Haferkamp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Das Kleine Gespenst as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.