Dawn Patrol: Role Playing Game of WW I Air Combat
BGG rank
BGG #7,593
BGG rating
7.0

Dawn Patrol: Role Playing Game of WW I Air Combat

1982

Rules assistance for Dawn Patrol: Role Playing Game of WW I Air Combat

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–52 players
  • 60 min
  • 12+
  • Complexity 2.4/5

For 2 players

Rules assistant for Dawn Patrol: Role Playing Game of WW I Air Combat

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dawn Patrol: Role Playing Game of WW I Air Combat is a board game released in 1982 for 2–52 players, 60 minutes per game, and ages 12 and up. It was designed by Mike Carr and its main mechanics are Variable Player Powers, Dice Rolling, and Square Grid.

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About the game

Dawn Patrol recreates the thrilling dogfights and air battles fought during The Great War. Each player controls an airplane in a fiery test of his or her skill and nerve. (32 pages of rules and 32 pages of charts, but none too difficult.) There is a role-playing element to the game, as if a pilot survives a mission, the next time a player flies the same aircraft, the player may use that now experienced pilot, who has some advantages over rookie pilots. These advantages grow if the pilot survives more missions and claims more kills. Dawn Patrol is an update of the earlier Fight in the Skies. The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year. Fight in the Skies/Dawn Patrol is the only game to have been played at every GenCon and is a featured event at GaryCon. Re-Implements: Fight in the Skies

Questions and answers

Dawn Patrol: Role Playing Game of WW I Air Combat supports 2–52 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.