Dead Fellas: The Missing Mooks
BGG rating
5.9

Expansion for Dead Fellas

Dead Fellas: The Missing Mooks

2011

Rules assistance for Dead Fellas: The Missing Mooks

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 8+

Rules assistant for Dead Fellas: The Missing Mooks

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dead Fellas: The Missing Mooks is an expansion for Dead Fellas released in 2011 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by James Ernest, Brian Snoddy, and Jesper Myrfors and its main mechanics are Hand Management and Set Collection.

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About the game

Deadfellas was originally designed to included 120 cards. In the process of negotiating the first print run, the card count was reduced to 110 for printing reasons. However, 120 was the "advertised" card count during the Kickstarter project, so the missing Mooks that were eliminated were printed as additional promo cards for loyal and generous backers (and pre-order customers). The 10 Missing Mooks are: Roberto "Rocky" Rizzoto "Giggy" Franchese Nicky "Nails" Nastassi "Big Head" Mikey Altimari Nicky "Glasses" Zicarelli Johnny "Beach Ball" Baioni Ralphie "Bubbles" Bendinelli Angelo "Sockets" Milano Bruno "The Rug" Pacelli Petey "Popeye" Panzarino These Mooks are added to the game and used just like any other Mook.

Questions and answers

Dead Fellas: The Missing Mooks supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.