
- BGG rank
- BGG #6,258
- BGG rating
- 8.7
Cysmic
- 1–6 players
- 60–180 min
- Complexity 3.4/5
- 2026

Rules assistance for Deadzone: Outbreak
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadzone: Outbreak is an expansion for Deadzone (Second Edition) released in 2018 for 2 players, 30–120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
Outbreak is the biggest shake-up to the Deadzone rules since 2.0 launched in 2016. It’s a vital supplement for any Deadzone player – whether you’re a heroic commander of Enforcers or the insidious leader of a Veer-myn insurgency, this is a book you need to stay competitive in the hostile battlezones of the future. GENESIS OF THE NAMELESS Outbreak introduces a brand-new faction into the Deadzone universe: the Nameless. These horrifying creatures are detailed with new background information and a full force list featuring small bug-like minions to lumbering Goliaths. Deadzone will never be the same again. NEW SCENARIOS AND ITEMS Four new scenarios help to keep the tournament scene interesting, while the original four scenarios are re-balanced to make them more competitive than ever before. Alongside this, a new selection of items ensures that every faction can uncover something useful in the fierce environments of Deadzone. ALL-NEW FACTION LISTS Don’t miss the latest faction lists! We’ve gone through each faction to ensure they’re more balanced than ever before, and introduced new units to help keep your opponent on their toes. ELITE ARMY LISTS If you fancy taking your army building to the next level, Elite Army Lists featured a themed leader and their loyal troops ready to take to the battlefield. Choose from the stoic Forge Fathers, implacable Asterians and more, then prepare for war!
Deadzone: Outbreak supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Deadzone: Outbreak is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deadzone: Outbreak for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadzone: Outbreak belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Deadzone: Outbreak as an expansion for Deadzone (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deadzone (Second Edition) to use it. Check that your edition of Deadzone (Second Edition) is compatible, as some expansions were revised between editions.