Deep Madness: The Oracle's Betrayal
BGG rating
8.4

Expansion for Deep Madness

Deep Madness: The Oracle's Betrayal

2018

Rules assistance for Deep Madness: The Oracle's Betrayal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60–120 min
  • 16+
  • Complexity 3.0/5

Rules assistant for Deep Madness: The Oracle's Betrayal

What would you like to know?

Answers come from the official rulebook, with the page to check.

Deep Madness: The Oracle's Betrayal is an expansion for Deep Madness released in 2018 for 1–6 players, 60–120 minutes per game, and ages 16 and up. It was designed by Roger Ho and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

When the investigators first came to Kadath, they received a vision of a man intent on helping them defeat the terrors rampant in the mining facility. Little did they know that one of their only allies would turn into one of their greatest threats. This is The Oracle’s Betrayal, an expansion for Deep Madness. Oracle features three new investigators: the morally-driven detective John Murdock; the morally depraved psychologist Dr. Clarence Branom; and the star of the whole #justiceforhannah movement, little Hannah herself. New nasties include: the Victims: lost, fractured souls who only want to survive - and who the investigators start out Chapter One as; the Collectors: monstrous diving-helmet-bedecked servants who exist for one reason - to harvest fragments of souls and return them to their abominable master; the Dissected: creatures who might not always be as evil as their horrific appearance may at first hint at. And then, last of all, the horrific mastermind Dr. William West. The Oracle's Betrayal has several new mechanics tied in to some very unique scenarios. The fusion deck. Fusion cards work by integrating two investigators together. William's will, trial, and puppet cards. The puppet's goal is now to kill the other investigators while the investigators will be unable to win the scenario unless they kill the puppet.

Questions and answers

Deep Madness: The Oracle's Betrayal supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.