Delve: Necromancy

Expansion for DELVE: A Solo Game of Digging Too Deep

Delve: Necromancy

2021

Rules assistance for Delve: Necromancy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 13+

Rules assistant for Delve: Necromancy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Delve: Necromancy is an expansion for DELVE: A Solo Game of Digging Too Deep released in 2021 for 1 player and ages 13 and up. It was designed by Anna Blackwell and its main mechanics are Area Movement, Grid Movement, and Paper-and-Pencil.

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About the game

In this expansion to DELVE: A Solo Map Drawing Game, you are given control of powerful Necromancers who can create undead units out of the new Bone resource earned from special rooms and new Undead themed Events. New units for your hold including Vampires, Liches, Bone Golems, Undead Gunner, Paladins, Ghouls, and Vampire Hunters. New rooms including the Monastery, Crypt, Stitcher, and Vampire's Nest. 13 New Discoveries including Ancient Burial Sites, Blood Pools, and Bone Wyverns. 6 New Monstrosity Traits and 6 New Relic Powers —description from the publisher

Questions and answers

Delve: Necromancy supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.