
- BGG rank
- BGG #7,550
- BGG rating
- 6.6
Master of the Galaxy
- 2–4 players
- 45–120 min
- Complexity 2.8/5
- 2018

2013
Rules assistance for Desktopia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Desktopia is a board game released in 2013 for 1–4 players, 10 minutes per game, and ages 7 and up. It was designed by Konstantin Seleznev and Timofey Bokarev and its main mechanics are Variable Player Powers.
From publisher: Desktopia is a fascinating game that requires good planning, physical coordination and a good eye. It has mighty warriors, mysterious artifacts and deadly missiles. They are represented by disks of varying sizes and colors that have to be sent flying towards their targets with a well-aimed flick of a finger. Choose a side of the table and lead your order’s army into a campaign of world conquest. Desktopia games can vary substantially. The battlefield landscape is formed by the random conglomeration of objects that can usually be found on your desk or table. These may include books, cups, your laptop, a mouse or a remote control. The game pack includes a set of riveting scenarios. You can take part in a massive melee, rob caravans, perform speed missions under a hail of arrows and even solve riddles! Each player will have his own small army represented by discs of different sizes and corresponding reference cards. Legendary heroes, tough veterans and faithful fighters each of them with unique abilities described on reference card will be at your disposal. Likewise there will be small missile disks, which can be used by some of your characters, and mighty artifacts, which you can take under control during the course of a battle. In your turn you can activate three of your characters: flick the disk to attack or use a missile instead or cast a spell. There are a lot of interesting choices you will have each time - whom and how to activate, trying to make a risky long short or just safely moving your warrior into an advantageous position for the next move. In this game your tactical choices are much more important than anything else. You also have to try to make the best use of the synergy of the different warrior types in your army! We actively encourage players to use everyday objects from their tables. Imagine a turned glass as a sphere of ice which could freeze some disks of your enemy, a book as an impregnable cliff, from which your archers could safely attack, or a vase as a control tower with 10 hit points.
Desktopia supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Desktopia is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Desktopia for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Desktopia has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Desktopia belongs to these categories: Action / Dexterity. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Desktopia are: Konstantin Seleznev and Timofey Bokarev. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Desktopia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.