Destinies: Sea of Sand
BGG rating
7.8

Expansion for Destinies

Destinies: Sea of Sand

2021

Rules assistance for Destinies: Sea of Sand

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–3 players
  • 90–150 min
  • 14+
  • Complexity 2.1/5

Rules assistant for Destinies: Sea of Sand

What would you like to know?

Answers come from the official rulebook, with the page to check.

Destinies: Sea of Sand is an expansion for Destinies released in 2021 for 1–3 players, 90–150 minutes per game, and ages 14 and up. It was designed by Filip Miłuński and Michał Gołąb Gołębiowski and its main mechanics are Dice Rolling, Tile Placement, and Storytelling.

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About the game

Embark on an epic journey to reach the sands of Mahdia, a pirate fortress on the shores of North Africa! Is your army strong enough to break through its walls? Or will the African heat, merciless pirate raiders, and the Ifrit, a creature of Arabic legend, see your dreams of glory sinking into the sea of sand forever? The Destinies: Sea of Sand expansion comes with three scenarios that form a campaign that should be played in the suggested order. We recommend playing the whole campaign with the same group of players, but this is not mandatory. Scenarios are linked together, and each unveils the next steps of a bigger plot, but each scenario is a separate story, and knowing previous scenarios should not give a player any unfair advantage. Sea of Sand also adds new dungeon and maze mechanisms, alongside the use of "sub-maps" to represent the vast distances of the Saharan desert and the locations players will visit.

Questions and answers

Destinies: Sea of Sand supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.