
- BGG rank
- BGG #8,099
- BGG rating
- 6.6
Virulence: An Infectious Card Game
- 2–5 players
- 10–20 min
- Complexity 1.6/5
- 2016

Rules assistance for Dice Devils
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dice Devils is a board game released in 2013 for 3–6 players, 30 minutes per game, and ages 8 and up. It was designed by Reinhard Mensen and its main mechanics are Variable Player Powers, Set Collection, and Auction / Bidding.
What was once unthinkable has started to become a reality: Hell is freezing over. Naturally you and your fellow devils aren't pleased with this situation, so you're trying to surround yourself with as many hot things as possible in order to keep the home fires burning, so to speak. Can you end up on top down below? In Dice Devils each player takes on the role of one of six devils, each ranked from 1 to 6 and each with a different special ability. On a turn, players roll their dice in secret, then one by one they each choose one of the hot items on offer on the table, starting with devil #1. When players have chosen the same item, then their dice and special abilities come into play to see who gets the goods. Fewer items are available each round than the number of players, so conflict must take place! Don't think you can rely on that ability the entire game, though, as a devil's rank in Hell is never secure and the top devil might find himself demoted to Clean Freak or Problem Child. In the end, whichever devil collects the most valuable hot stuff wins!
Dice Devils supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dice Devils is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dice Devils for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dice Devils has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dice Devils belongs to these categories: Dice. Its main mechanics are Variable Player Powers, Set Collection, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dice Devils are: Reinhard Mensen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dice Devils as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.