Dicemaster: Cities of Doom
BGG rank
BGG #24,122
BGG rating
5.7

Dicemaster: Cities of Doom

1996

Rules assistance for Dicemaster: Cities of Doom

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 1.7/5

Rules assistant for Dicemaster: Cities of Doom

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dicemaster: Cities of Doom is a board game released in 1996 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Kris Burm and H. Jean Vanaise and its main mechanics are Hand Management, Set Collection, and Dice Rolling.

Expansions

Similar games

About the game

Cities of Doom is the starter set for the Dicemaster collectable dice game. In Dicemaster, each player is an adventurer, battling monsters while searching for the six runes to complete his quest. Each player needs to have one set in order to play, and it is all that is required to play the full game, although expansions add variety.

Questions and answers

Dicemaster: Cities of Doom supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.