
- BGG rank
- BGG #13,937
- BGG rating
- 6.1
Tooth & Nail: Factions
- 2–4 players
- 15–30 min
- Complexity 2.2/5
- 2012

2008
Rules assistance for Dirge: Carnage in Crimson
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dirge: Carnage in Crimson is a board game released in 2008 for 2 players and 30 minutes per game. It was designed by John Clowdus and its main mechanics are Open Drafting and Action Points.
In Dirge: Carnage in Crimson, players lead ferocious creatures of myth into battle. From the mighty Cyclops to the swift and elusive Uat, each beast brings unique abilities, strengths, and weaknesses to the arena. Players command their creatures in heated combat using equal parts strategy and tactics, and utilizing an easy-to-grasp action point-based combat system. Victory goes to the player with the last beast standing. Dirge revolves around players managing actions each turn to protect their figures and to destroy their opponent’s figures. Each figure has a combination of two special abilities. Dirge is a game for 2 players, Ages 11 and up and is playable in around half an hour. First Edition Components: 12 Detailed Plastic Miniatures Mounted on Wooden Bases 12 Stat Cards 2 Reference Cards 1 Cloth Arena 32 Red and Black Wound and Action Counters 2 Bone-Style Dice Rules Second Edition Components: 20 Double sided wooden creature tiles 20 Creature Stat Cards 8 Reference Cards 1 Foldout Paper Arena 40 Wound and Action Counters 2 Dice Rules
Dirge: Carnage in Crimson supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dirge: Carnage in Crimson is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Dirge: Carnage in Crimson has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dirge: Carnage in Crimson belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Open Drafting and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dirge: Carnage in Crimson are: John Clowdus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dirge: Carnage in Crimson as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.