
- BGG rank
- BGG #6,723
- BGG rating
- 7.8
Chancellorsville 1863
- 1–2 players
- 45–90 min
- Complexity 2.0/5
- 2020

Expansion for Disney Sorcerer's Arena: Epic Alliances Core Set
2022
Rules assistance for Disney Sorcerer's Arena: Epic Alliances – Turning the Tide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Disney Sorcerer's Arena: Epic Alliances – Turning the Tide is an expansion for Disney Sorcerer's Arena: Epic Alliances Core Set released in 2022 for 2–4 players, 35 minutes per game, and ages 13 and up. It was designed by Sean Fletcher and Jon Cohn and its main mechanics are Hand Management, Area Movement, and Variable Set-up.
Take your combat skills in Disney Sorcerer’s Arena: Epic Alliances to all-new levels with the Turning the Tide expansion pack! Davy Jones, Moana, and Stitch bring new attacks and abilities true to their characters that will change the course of the Arena’s already epic battles. Disney Sorcerer’s Arena: Epic Alliances is the ultimate PvP tabletop game for Disney and Pixar fans and gamers where players can build teams out of Disney and Pixar heroes and villains and compete in an expandable, learn-as-you-go battle arena game. In Disney Sorcerer's Arena: Epic Alliances, you'll Recruit from a battle-ready roster of Disney and Pixar heroes and villains then combine the cards for your characters into a single deck. You take turns playing standard actions and cards from your hand to move your characters and attack opponents. If you knock out rival characters or occupy certain spaces near the center of the arena until your next turn, you score points. When a player reaches 20 points or runs out of cards in their deck, the game ends at the conclusion of that round, and whoever has the most points wins. -description from publisher
Disney Sorcerer's Arena: Epic Alliances – Turning the Tide supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Disney Sorcerer's Arena: Epic Alliances – Turning the Tide is 35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Disney Sorcerer's Arena: Epic Alliances – Turning the Tide for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Disney Sorcerer's Arena: Epic Alliances – Turning the Tide belongs to these categories: Fighting, Video Game Theme, and Collectible Components. Its main mechanics are Hand Management, Area Movement, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Disney Sorcerer's Arena: Epic Alliances – Turning the Tide are: Sean Fletcher and Jon Cohn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Disney Sorcerer's Arena: Epic Alliances – Turning the Tide as an expansion for Disney Sorcerer's Arena: Epic Alliances Core Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Disney Sorcerer's Arena: Epic Alliances Core Set to use it. Check that your edition of Disney Sorcerer's Arena: Epic Alliances Core Set is compatible, as some expansions were revised between editions.