
- BGG rank
- BGG #5,179
- BGG rating
- 6.4
Corsari
- 2–4 players
- 30 min
- Complexity 1.5/5
- 2003

2022
Rules assistance for Disney Villains: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Disney Villains: The Card Game is a board game released in 2022 for 3–6 players, 15–25 minutes per game, and ages 8 and up. It was designed by Leo Colovini and its main mechanics are Hand Management.
Game play in Disney Villains: The Card Game is simple, but the villains rarely stay loyal to you, possibly giving points away to other players. In the game, each player takes their own villain deck, which consists of cards numbered 1-6 three times in various colors. Shuffle your deck, then lay one card face up and take four cards in hand. On a turn, you must play one card from your hand that matches the number or color of the card on top of your pile — but if the card you would play matches the top card of your left- or right-hand neighbor's discard pile, then you must play it there instead! Maybe you can choose a card in hand that matches only your top card? If you have no valid play or don't want to give points away to someone else, you can play the card face down on your stack, showing the hero on the card back. On your next turn, you can play any card you like on your pile — except if it matches a neighbor's top card, of course, in which case you must give it away. (You can't play on a neighbor's hero card.) Whatever you do, refill your hand to four cards at turn's end. Once all the cards have been played, everyone scores for the cards in their pile — but first they must count the number of hero cards in their pile. However many heroes they have, they must remove all matching number cards prior to scoring. If you have four heroes, for example, you must discard all 4s — and this is bad since all cards score points equal to their value. If you have nine heroes, then you first discard all 6s, then all 3s. Whoever has the most points wins! Disney Villains: The Card Game includes two special cards that each player can shuffle into their deck prior to play. (Reshuffle if you flip up a special card initially.) When you play a special card, discard it to the center of the table instead of playing it on your pile. Here's what these cards do: Maleficent — Curse: All players with the highest number on their pile discard those cards to the center of the table. Cruella de Ville — Exchange: Exchange your top card (whether hero or number) with the top card of another player's pile. Ursula — Whirlpool: Decide whether all players pass their topmost card to the player on their left or right. Captain Hook — Interfere: All players must flip their top card from number to hero or vice versa. Jafar — Hypnosies: Take the top card of another player's pile and add it to your hand. Scar — Intrigue: Draw a card at random from each player's hand and place it in front of them. They must play this card on their turn.
Disney Villains: The Card Game supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Disney Villains: The Card Game is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Disney Villains: The Card Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Disney Villains: The Card Game has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Disney Villains: The Card Game belongs to these categories: Card Game and Movies / TV / Radio theme. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Disney Villains: The Card Game are: Leo Colovini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Disney Villains: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.