DMZ: The Battle for South Korea, late 1970s
BGG rank
BGG #24,580
BGG rating
6.0

DMZ: The Battle for South Korea, late 1970s

1977

Rules assistance for DMZ: The Battle for South Korea, late 1970s

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 2 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for DMZ: The Battle for South Korea, late 1970s

What would you like to know?

Answers come from the official rulebook, with the page to check.

DMZ: The Battle for South Korea, late 1970s is a board game released in 1977 for 2 players, 2 minutes per game, and ages 12 and up. It was designed by Joseph M. Balkoski and its main mechanics are Hexagon Grid and Simulation.

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About the game

DMZ is a hypothetical battle during the Cold War era. Part of the Modern Battles II: Four Contemporary Conflicts. Re-implemented by: DMZ: The Next Korean War

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

DMZ: The Battle for South Korea, late 1970s supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.