
- BGG rank
- BGG #6,508
- BGG rating
- 6.7
Blue vs. Gray
- 2–4 players
- 120 min
- Complexity 2.8/5
- 1999

1999
Rules assistance for Dog Eat Dog
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dog Eat Dog is a board game released in 1999 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Evan Jones and its main mechanics are Set Collection, Auction / Bidding, and Roll / Spin and Move.
In this decidedly politically un-correct game, players control corporations which are plundering the environment to produce assorted products, all for the sake of the almighty dollar. Each of the companies produces a slightly different product, which is made by combining two different raw materials. The raw materials come from various parts of the center of the board. When a company harvests these materials, they can choose to either take one, which retains the environment's purity, or they can take multiples, which can turn the area into an ecological wasteland. Players must balance a work force which is used to collect and process the raw materials, and they must then try to get the best price for the finished product in a randomly adjusted market. Typically in games of this nature, the corporation who makes the most money is the winner, but in this morally corrupt environment, it's the CEO who makes the most money who's deemed the winner. And the only way to make money is by embezzling from your company...
Dog Eat Dog supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dog Eat Dog is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dog Eat Dog for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dog Eat Dog has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dog Eat Dog belongs to these categories: Economic, Industry / Manufacturing, and Environmental. Its main mechanics are Set Collection, Auction / Bidding, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dog Eat Dog are: Evan Jones. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dog Eat Dog as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.