
- BGG rank
- BGG #4,638
- BGG rating
- 6.6
I am done
- 2–5 players
- 5–20 min
- Complexity 1.1/5
- 2024

2025
Rules assistance for DONE I AM
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
DONE I AM is a board game released in 2025 for 2–5 players, 5–20 minutes per game, and ages 8 and up. It was designed by Marco Teubner and its main mechanics are Take That, Race, and Interrupts.
DONE I AM is an especially silly game. If you take it seriously, then it’s your own fault! The game consists of a handful of cards. Theoretically, there are 83 cards. But because curious things happen in this game, there may be fewer. However, it doesn’t matter. On your turn, you may either draw 1 card from the draw pile into your hand or play 1 card from your hand face-up into the discard pile and perform its effect (if it has any). What’s it all about? Quite simply, whoever is first to have the phrase “I AM DONE” in front of them wins the game. Well, maybe not, if anyone has read the T&Cs... You can play DONE I AM as it is — or you can shuffle it together with the cards from I AM DONE for the ultimate “I AM DONE I AM” experience. —description from the publisher
DONE I AM supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DONE I AM is 5–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DONE I AM for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DONE I AM has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
DONE I AM belongs to these categories: Card Game and Humor. Its main mechanics are Take That, Race, and Interrupts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DONE I AM are: Marco Teubner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DONE I AM as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.