Don't Mess With Cthulhu: Necronomicon
BGG rating
6.8

Expansion for Don't Mess with Cthulhu

Don't Mess With Cthulhu: Necronomicon

2016

Rules assistance for Don't Mess With Cthulhu: Necronomicon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–10 players
  • 1–30 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Don't Mess With Cthulhu: Necronomicon

What would you like to know?

Answers come from the official rulebook, with the page to check.

Don't Mess With Cthulhu: Necronomicon is an expansion for Don't Mess with Cthulhu released in 2016 for 4–10 players, 1–30 minutes per game, and ages 10 and up. It was designed by Travis Worthington and Pete Vasiliauskas and its main mechanics are Variable Player Powers and Team-Based Game.

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About the game

Three mini-expansions in one. Extra cards allow up to 10 to play, Necronomicons replace some Elder Signs but win the game for the cultists if they are uncovered before the first Elder Sign, and Objects of Power tweak the rules. Originally a kickstarter extra, given out as a promo at Essen 2016.

Questions and answers

Don't Mess With Cthulhu: Necronomicon supports 4–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.