Lupus in Tabula
BGG rank
BGG #5,265
BGG rating
6.5

Lupus in Tabula

2001

Rules assistance for Lupus in Tabula

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 8–24 players
  • 20–40 min
  • 8+
  • Complexity 1.2/5

About the game

Werewolves haunt the secluded village known as Tabula: every night some villagers turn into werewolves and slaughter an innocent victim to satisfy their hunger. Surviving villagers gather every day to discuss the problem: at the end of the discussion, they lynch one person among them, thinking he could be a werewolf. Can you survive the massacre? Can you solve the mystery of the full moon? A game for large groups that is already a classic. To win you need the intuition of a detective... or your best poker face! The new edition includes: Deluxe oversized cards featuring original characters Updated high quality game components Special Ghost rules that allow everyone to play until the mystery is solved A new 8-player moderator-free variant And, of course... The Werehamster! Lupus takes inspiration from Werewolf, introducing several new and original rules, including the possibility to play a third faction other than werewolves and villagers. The box contains the classic cards representing the werewolves, the seer and the villagers, but it also adds some unique characters such as a werehamster and a medium. Players are not eliminated during the game, but keep playing as 'ghosts'.

Publishers

  • Edge Entertainment
  • Delta Vision Publishing
  • Hobby Japan
  • Korea Boardgames
  • Swan Panasia Co., Ltd.
  • DV Games
  • Mayfair Games
  • Albi
  • IELLO

Questions and answers

The rules assistant for Lupus in Tabula will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.

Rules assistant for Lupus in Tabula

Loading…