
- BGG rank
- BGG #16,106
- BGG rating
- 8.2
Strange Aeons
- 2 players
- 45 min
- Complexity 2.5/5
- 2009

Expansion for Dracula's America: Shadows of the West
2018
Rules assistance for Dracula's America: Shadows of the West – Hunting Grounds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dracula's America: Shadows of the West – Hunting Grounds is an expansion for Dracula's America: Shadows of the West released in 2018 for 2–8 players, 60–90 minutes per game, and ages 14 and up. It was designed by Jonathan Haythornthwaite and its main mechanics are Variable Player Powers, Dice Rolling, and Campaign / Battle Card Driven.
This supplement for Dracula's America: Shadows of the West contains a host of new rules and material and offers something for every player. - Two New Factions: The Forsaken, ragged survivors of the 7th Cavalry tormented by a bestial curse, and the Shadow Dragon Tong, crimelords with an agenda as mysterious as the powers wielded by their enforcers. - The Hunting Grounds: Scenarios and encounters that focus on this mythical realm and the power and threats found within it. - Territory: Build and develop your headquarters, and exploit the benefits it offers, but beware your enemies taking the fight to your home turf. - Outlaws, Mercenaries and Bounty Hunters: New campaign options, allowing you to turn to a life of crime, bring in wanted fugitives, or sell your gun to the highest bidder. - New Monsters: The denizens of the Hunting Grounds, in all their terrifying glory. - New Hired Guns: There's all kinds of folk willing to sell their skills, and these new Hired Guns offer a range of tactical options... if you can afford them. - New Gear: Bring a Gatling Gun to a knife fight, or find out why you were always warned about misusing brimstone chalk and vials of ectoplasm. - New Skills: Riding and Leadership skills give you new combat options and help your posse stay in the fight.
Dracula's America: Shadows of the West – Hunting Grounds supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dracula's America: Shadows of the West – Hunting Grounds is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dracula's America: Shadows of the West – Hunting Grounds for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dracula's America: Shadows of the West – Hunting Grounds belongs to these categories: Wargame, Horror, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dracula's America: Shadows of the West – Hunting Grounds are: Jonathan Haythornthwaite. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dracula's America: Shadows of the West – Hunting Grounds as an expansion for Dracula's America: Shadows of the West. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dracula's America: Shadows of the West to use it. Check that your edition of Dracula's America: Shadows of the West is compatible, as some expansions were revised between editions.