
- BGG rank
- BGG #2,079
- BGG rating
- 6.9
The Red Dragon Inn 2
- 2–4 players
- 45 min
- Complexity 1.8/5
- 2008

Rules assistance for DrunkQuest: Status Effects
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
DrunkQuest: Status Effects is an expansion for DrunkQuest released in 2013 for 3–6 players, 20 minutes per game, and ages 21 and up. It was designed by Jasn Painter and Athena Cagle.
From the Kickstarter campaign: These cards bring a new mechanic to the game by adding new rules that must be followed during the game. A Status Effect might say a player has to talk like a pirate for the rest of the game. These effects force players that forget, to take a certain number of drinks!
DrunkQuest: Status Effects supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DrunkQuest: Status Effects is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DrunkQuest: Status Effects for ages 21 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DrunkQuest: Status Effects has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
DrunkQuest: Status Effects belongs to these categories: Card Game, Fantasy, and Humor. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed DrunkQuest: Status Effects and want something comparable for your next game night.
The credited designers of DrunkQuest: Status Effects are: Jasn Painter and Athena Cagle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DrunkQuest: Status Effects as an expansion for DrunkQuest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need DrunkQuest to use it. Check that your edition of DrunkQuest is compatible, as some expansions were revised between editions.