Dual Powers: Revolution 1917
BGG rank
BGG #2,749
BGG rating
7.4

Dual Powers: Revolution 1917

2018

Rules assistance for Dual Powers: Revolution 1917

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–60 min
  • 13+
  • Complexity 2.3/5

For 1 player

Rules assistant for Dual Powers: Revolution 1917

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dual Powers: Revolution 1917 is a board game released in 2018 for 1–2 players, 30–60 minutes per game, and ages 13 and up. It was designed by Brett Myers and its main mechanics are Hand Management, Area Majority / Influence, and Solo / Solitaire Game.

Listen to the story

About the game

In March of 1917, Tsar Nicholas II was forced to abdicate the throne of Russia. In his place, a conservative Provisional Government formed, representing the official authority of the state. Opposed to the newly formed government stood the Petrograd Soviet, an elected council of workers organized by socialist activists. Over the following months, an internal struggle for power and influence would dominate the country and spark a social revolution. In this state of dual power, or dvoevlastie, charismatic and powerful leaders would rise with the tide of public dissatisfaction and change the course of Russian politics forever. In Dual Powers, 1-2 players direct the forces on one side of this struggle through political action, social maneuvering, and military conflict. The player with greater support at the end of the game will shape Russia’s future and either launch or suppress the impending Civil War. —description from the publisher

Designers

Publishers

  • Raven Distribution
  • Reflexshop
  • Don't Panic Games
  • 2Tomatoes Games
  • Thunderworks Games

Questions and answers

Dual Powers: Revolution 1917 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.